The risky ID option assumes players will intentionally draw even if it doesn’t guarantee them a spot in the next phase, as long as the chance to advance is relatively high (> 2/3 of players with the score).Įnter the amount of rounds for every Swiss phase of the tournament. IDs before the last two rounds are never taken into account as they don’t typically make sense. You can expand this onto the last two rounds by checking the second checkbox. When intentional draws are enabled, the calculator will determine which scores, under normal circumstances, are safe to tie during the last round. Intentional draws are not counted towards the tie-rate, only natural ties. In general, a lower tie-rate means the point threshold will be higher, so when in doubt pick a slightly lower one. For best-of-three 50 minute rounds, values around 10-15% are normal, varying between formats and tournaments. In typical best-of-one 30 minute rounds, ties are very rare, so you can leave it as zero. However, you can also use this tool for unofficial tournaments with different structures, or any kind of Swiss tournament, by creating a custom tournament set-up (see below).īesides the amount of players in the tournament, you also need to enter the tie-rate that should be used during the calculation. The default setting uses up-to-date official Play! Pokémon tournament guidelines to determine the tournament structure based on the amount of players and type of event. This information can be useful for a number of decisions, particularly about intentional draws and drops. SwissCalc is a tool for tournament players that approximates results of Swiss-system tournaments. To simplify the process, you can use a deck building app and export the cards you want to print from there - most export formats should be recognized without problems. You can find a list of all supported set codes here. However, there are no auto-complete features for those cards, so you need to specify the set code and number for every card. Unlike the card search, which includes only cards that can be found in our card database (HGSS and newer), you can use the List input to add images of older cards to the print sheet. Instead, or in addition to the set code, you can append FA (Full Art) or AA (Alternate Art) to prioritize that style of art if available. If you enter only the card name, the newest card with that name will be added to the print sheet. You do not need to specify set and number for every card if it is already uniquely identified with less information, or if you don’t care about which print of the card is selected. To remove a card from the print sheet, click on it. Simply paste in a PTCGO export, or manually type in the cards you want, starting with the desired count. If you want to input multiple cards at once, use the List input option. The first option for selecting what cards to print is the card search, which works just like the site-wide search bar. They are sized to cleanly fit in a standard sized sleeve in front of a regular card. The proxy tool can be used to print out card images for testing and casual play.
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